	
white_labels = ShadeUtils.get_labels(ShadeUtils.current_shape,"WHITE")
perimeter = 0
white_labels.each { |list| perimeter += list.size }

windows_labels = ShadeUtils.get_labels(ShadeUtils.current_shape,"BLUE")

windows_perimeter = 0
windows_labels.each { |list| windows_perimeter += list.size }

if (windows_perimeter.m.quo(perimeter) < 0.2)
  result = false
end
return result	
			
